1.1.0 Patch Notes - Sacrifice of the Vaal

After reading the comments, I'm thinking that this patch will be twice as effective as I'd anticipated.

All the entitled man-children and otherwise deliberately idiotic folk crying for "buffs rather than nerfs" will hopefully follow up their threats and leave this community.

POE is the haven of all "hardcore" gamers (whether they actually play on "hardcore difficulty" or not), since it is the only RPG with an intricate skill system, depth in its gameplay style and, most importantly, the CHALLENGE IT IMPOSES. The difficulty level of this game is one of its key features. Players seeking only "easy mode" grinding will, to my pleasure, flock over to diablo (and stay there -- or not).


DISCLAIMER: I've played ALL of the Blizzard/Activision franchises, and have enjoyed them each for what they where, and POE is, although from the same genre, a completely DIFFERENT kind of game, and must stay this way.

TL;DR: This game revels in its difficulty and complexity. If you want "buffs" or "ezmode" go play other games than host such things (Like d3, which, again, quite the successful game in that respect).



Finally, keep in mind that unique items are intended as an added flavor to a build, not quite it's most necessary piece (with few exceptions). Generally, a GG rare will surpass even the best rolled unique. Those whose tears flow as rivers after reading the notes, remember this: Koam's Heart was a MUST HAVE unique for ALL builds, only a while ago. After its "nerf", build diversity and varied demand sky rocketed. These changes -- nerfs -- are beneficial in all things.
TORMENT IGN: MAD_DONGER
I guess life regen is more powerfull than life leech now.
If anything I'm hoping vaal pact is moved to a less unuseable position on the skill tree. The huge nerf to life leeched means it doesn't have to be put 1000 nodes away from ghost reaver anymore.
IGN: Asser, AssDelver, Assphobic, AnointedAss, BetrayedByMyAss, CrackedAss, FracturedAss, FulcrumedUpMyAss, ImpaledAss, IncursionOfTheAss, WarForTheAss, UnleashTheAss, ScreamingAsshole, SwampAssKing, Yui
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Mizh wrote:
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zer0g2 wrote:
w00t! More legacy shit. Especially with quantity mod ggg really make a different game for rich/nolife and normal/new players. Yes why not make poor/casual players more handicapped if he want farm. Its already too easy to buy items like eternal orbs before guys who craft perfect items all day every day.


Good there's 4 month leagues which are actually balanced.


Yes, if u like grinding for the same shit again and again without the chance to get gg items or just expensive build enabler uniques or q20 gems, if u dont play 24/7.
Last edited by zer0g2#5903 on Mar 4, 2014, 4:08:47 AM
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ILIAS wrote:
The way leech applies to the player has changed. If you leech additional life while currently leeching, it no longer queues after the current leech. Technically, where multiple leeches are stacked, the largest one is used.


Mhm, what does that mean please? can someone please give an example? don't get it : (
the point is that leech due to attack speed is kinda nerfed. If you do 20 hits per second for 1k each, you'll only leech off 1k and that's it. If you do one big hit of 8k per second, you leech of that big hit. Basically its encouraging to stack attspd less and more usage of slower bigger hits/crits
Last edited by grepman#2451 on Mar 4, 2014, 4:05:18 AM
Not entirely sure how I feel here.
Current IGN: TheBearerOfLight
Gizoogle Chris: "Da State of Exile muthafuckas axed mah crazy ass ta post a reminder dat they podcast is dis weekend, as usual. It aint nuthin but tha nick nack patty wack, I still gots tha bigger sack."
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Lordemore wrote:
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Redblade wrote:


Ty, but it looks like rerolls are not totally random, instead more like a hybrid Divine orb. If i understood that correctly judging by what Crhis is saying.


If you look at one of the maps re-rolled by a vaal orb it had 8 affixes instead of 6 so as far as I can tell it's a complete re-roll...

Edit: I think this will be the primary use for them at end game, besides corrupting uniques that I'm guessing can't be re-rolled, take rare item you don't need to re-socket and pray it re-rolls to a good 8 stat item.
In game contact @MajorAsshole

Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27
Last edited by Redblade#3843 on Mar 4, 2014, 4:10:14 AM
I WANT TO SEE THE NEW PASSIVE TREE !!!!!!
WHERE IS IT SO I CAN PLAN AHEAD??????

ಠ_ಠ

meh.
"Im smartest. Your stoped. Dael wiht it."
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rinleezwins wrote:
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SmallGiant wrote:
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Chris wrote:

Added a new currency item: Vaal Orb. It corrupts a target item, modifying it unpredictably. Once an item is corrupted, further currency cannot be applied to it. This includes restoring imprints. There are many possible outcomes of corruption, some of which may be undesirable. Consider its use carefully!


Can we still MIRROR corrupted items? If we can't, I guess nobody will corrupt any mirror worthy items. Vaal Orb will only be a way to improve some decent items, and the value will sink slowly like Chaos Orb did.


You can still vaal orb the mirrored item.


Maybe, but can we mirror vaaled (corrupted) items? Imagine 800dps sword, gamble corrupt it with vaal orb to get more dmg scaling mods, then you can't sell mirror service for it to get rich.
To grind or not to grind, that's the question.
THX Chris and all GGG tm for keep game fresh :) hope to see act 4 this year + some new interesting things ...

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