I'd have laughed if it was nerfed the day after the cosmetic effect went on sale.
Hey GGG, since you're reading this, can we get a microtransaction to make flame totems blue like the Incinerate one???
I also think you should begin introducing vendor recipe notes with some type of hint. It would make the community as a whole get more involved to figure them out, imo.
Last edited by Lord_Kamster#4909 on Mar 13, 2014, 10:13:47 PM
For a gem you never would've used in the first place. It pretty much doubled up from before SotV, and it's still roughly 70% more powerful than it was before SotV.
the only reason I even used the damn skill was because I got lucky and got a 6-link Searing Touch. I had no idea it was 'op'. I didn't know it was 'broken'. Yes the damage was high but shouldn't it be after you get a fucking 6l? I mean, goddamn.
Honestly. I spec'd out of all my lightning shit. I was running arc support build fine and was going to do weapon swap searing touch flameblast on a 5l for solo farming low maps.
Aztiri is already perma-immune to ignite, killing her was going to be stupid hard. And now, I just lost like 33% of my dps. I can barely even compete for the damn mtx competition now.
So stupid. I worked so hard for everything only to lose so much in an instant. Still going to try but goddamn this is ridiculous. Let's hope my teams strategy works enough that can we still kill her now that the main dps just had his dps butt raped.
Last edited by DestroTheGod#5470 on Mar 13, 2014, 10:14:31 PM
As a flameblast main user, if my dps drops by too much, wellllll I'm just done with 4-month leagues lol.
Even main flameblast users should agree that the damage was simply too high.
1 shotting 6 player hp mobs is not balanced.
How about you provide a video providing proof of this happening. I know for a fact that you cannot.
Not sure how you can know that for a fact but okay.
I got it from here, guess I was misreading.
"
Hilbert wrote:
"
Fixed a problem where Flameblast was accidentally buffed heavily in 1.1.0. Based on feedback on the insane version, we then buffed the pre-1.1.0 version by 48% on purpose in this patch.
Couldn't you just Reduced Flameblast damage.
I cosidered Flameblast as hilarious because level 15 Flameblast could clear through 6 player maps.
For a gem you never would've used in the first place. It pretty much doubled up from before SotV, and it's still roughly 70% more powerful than it was before SotV.
the only reason I even used the damn skill was because I got lucky and got a 6-link Searing Touch. I had no idea it was 'op'. I didn't know it was 'broken'. Yes the damage was high but shouldn't it be after you get a fucking 6l? I mean, goddamn.
Honestly. I spec'd out of all my lightning shit. I was running arc support build fine and was going to do weapon swap searing touch flameblast on a 5l for solo farming low maps.
Aztiri is already perma-immune to ignite, killing her was going to be stupid hard. And now, I just lost like 33% of my dps. I can barely even compete for the damn mtx competition now.
So stupid. I worked so hard for everything only to lose so much in an instant. Still going to try but goddamn this is ridiculous. Let's hope my teams strategy works enough that can we still kill her now that the main dps just had his dps butt raped.
Just keep or sell your searing touch to the vender if you quit. [removed by Support] There's no reason to give some random nub who contributed to this nerf a damn thing.
Last edited by Michael_GGG#0000 on Mar 13, 2014, 10:17:14 PM
I don't really understand why searing bond was nerfed by like 10% and flameblast by 40%. There are more reasons to only level using searing bond now than in 1.1.0, doesn't seem to be going in the right direction for me. Maybe flameblast needed a nerf at end game levels, but for levelling really ? I don't think so, and certainly not a 40% nerf.
Last edited by Dawmz#5618 on Mar 13, 2014, 10:17:41 PM