1.2.0 Patch Notes - Forsaken Masters

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marvikk wrote:
What the hell was the point of the acuity nerf? All the rich players already have them. Now that their price has doubled all the new rich players will still be able to get them. But for the avarage player that needs to work for hard to get them they are impossible to get. What the hell is the balance philosophy behind this? U want the top builds to be less powerful. Well u did exactly the opposite with this shit.

This is a good point. It sure didn't seem like Acuity was too common based on its price. Now it is more rare so the gap between the "haves" and the "have-nots" grows substantially larger.

If it is OP then nerf it. If it costs >100 Ex then it is rare enough. Just my thoughts.
OMG, so excited. 6 pm cannot come fast enough :)
IGN="Tanky"
All you guys complaining about the rarer acuity drop chance:

You guys have to realize that GGG mainly balances stuff for NEW economies = new leagues, as the new leagues are considered by far the most enjoyable way to play the game. Starting anew and creating a new character is one of the biggest things if not the biggest thing in POE.
I can understand that there are a lot of players who do not feel this way and who just want to keep playing standard or hardcore with their old chars or leveling gear + gems for new chars or players who simply can´t or don´t want to invest the time to start anew. However that doesn´t change the fact, that the development of POE ist always aimed towards the new content and the new leagues and not towards existing ingame economies of old leagues.
Last edited by TheManWhoLaughs#2853 on Aug 20, 2014, 11:00:16 AM
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marvikk wrote:
What the hell was the point of the acuity nerf? All the rich players already have them. Now that their price has doubled all the new rich players will still be able to get them. But for the avarage player that needs to work for hard to get them they are impossible to get. What the hell is the balance philosophy behind this? U want the top builds to be less powerful. Well u did exactly the opposite with this shit.


Do you think those "rich" waste only a few hours playing?
Path of exile is about understand the mechanics not about bitching in forums to make the game even more easy and casual.
The time go so slow when you want it to go fast :(
Path of Nerfs- Welcome to Wraeclast
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SoulsideJourney wrote:
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marvikk wrote:
What the hell was the point of the acuity nerf? All the rich players already have them. Now that their price has doubled all the new rich players will still be able to get them. But for the avarage player that needs to work for hard to get them they are impossible to get. What the hell is the balance philosophy behind this? U want the top builds to be less powerful. Well u did exactly the opposite with this shit.


Do you think those "rich" waste only a few hours playing?
Path of exile is about understand the mechanics not about bitching in forums to make the game even more easy and casual.


''Understand the mechanics'' <--- Please clarify what those mechanics are. If you mean ''Get lucky or be a scrub trying'' than I'm done with this conversation.
Looks fantastic. Itching to play :)
Chickens...yey!
Will Poacher's Mark work with spell hits as well? It could replace Cybil's Paw in fast-hitting builds (losing an elemental curse in exchange for mana on hit is fair imo)
Real life made me quit the game lol
Last edited by Gambito121#2853 on Aug 20, 2014, 11:17:25 AM

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