Emberwake, Event 38: 1 Hour Eternal Torment

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Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall alive top player by experience will receive 3 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: Demigod's Beacon (Unique Golden Flame) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels and staying alive:
  • Level 20: 10 Reward Points.
  • Level 16-19: 7 Reward Points.
  • Level 13-15: 6 Reward Points.
  • Level 10-12: 5 Reward Points.
  • Level 8-9: 4 Reward Points.
  • Level 5-7: 3 Reward Points.
  • Level 3-4: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.
  • Normal difficulty The Caged Brute (The Upper Prison): 2 Reward Points.
  • Normal difficulty The Marooned Mariner (The Ship Graveyard): 2 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.
  • Normal difficulty The Den: 2 Reward Points.
  • Normal difficulty The Dread Thicket: 2 Reward Points.
  • Normal difficulty The Catacombs: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Ungil's Harmony Unique Item (50 available to be won)
  • Alternate Art Two-Stone Ring Item (30 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
Eternal Torment: All areas other than towns and the Twilight Strand will be inhabited by 10 additional torment spirits. Spirits will spawn regardless of their usual level restrictions.

Sounds fun!

P.S. No BLAMT in this season? i'm dissapointed :(
Life is short - deal with it
Holy shit this race. Yes. I was not a big fan of Tempest as a league, but these race mods with Infernal and of Phantoms is awesome. I hope these return in future race seasons.
Bring back race seasons.
Is this a party or solo? It's not shown, like Inferno isn't.
ghost everywhere fun yeah!
Gimme dat Fisherman's touch!
Never in a rush - always in a mess.
"
Zakizdaman wrote:
Is this a party or solo? It's not shown, like Inferno isn't.


If you look at the rules, if it doesn't list "solo", then you are able to have parties.

Side note:
With all the tormented spirits running through everything I would imagine this would be like BLAMT in a way with the mods going on nearly all the monsters due to the numerous tormented spirits. We will get tons of loot like the Rogues everywhere races. Good one to have a party for as could get hard if you aren't careful.
P̯̹̙̥̉̏ͦͯA̠̝̰̣̯͕͚̲̭͈̥̠͑̓̿ͦ̾ͯ̍ͅͅȚ̜̦͕̞̞̠̮͎͔͙͔̺̺͉̟̿̿̏ͬ͛͋̍ͮ̌̚H̹͕͚̟͍̘̤̱̻̬͓̬̮̫̦͖̳̹ͮͨ̒̉ͮ̿̈ͪ̇̿͆ͭ̃ͭ̃ͭ̚ ̲̫̞̤͓̳͑ͬ̾͌ͯ͐͂̿͗ͨ͋͑̍͐͗̾̄O͕̮̻͔̳̠͉͖̳͖͈̻͇͈̣̙̪͈ͨ͐̒̽ͣ̋ͅF̣͎̞̞̯̝ͦ͌̆ͥ̈͐̾ͣ̔ͮ̐̀̏ͪ̚ ̟̩͙̙̩̮̻̼ͬ͑ͥͦ͗̿E̼̭̩̜͕̱̤̭̞͖̳͍̝̤̼͓̗ͩͫ̌ͬ̊̋̄͑͗̽X͕̰̪̱̲̩̙̦͓͓̯̠̤̝̝̯̣̥̀̋̌̍̚Ȉ̖̟͔̩̝̊̿ͪͅL̺͓̻̰̀͋̅ͮͧE̎̑͆̏
Last edited by Snapfire#7349 on Aug 1, 2015, 1:58:38 AM
that was fun
Fuck the lab
My god that was so much fun, I hope we get a Eternal Torment League , that was a blast.
best race yet, maybe even better than descent

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