Emberwake, Event 71: Merveil Kill

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

A summary of Time based events:

Time based events are designed to create a competitive environment where players compete not by character experience, but by their ability to progress through the game and complete specific objectives, such as killing bosses.

The boss required to be defeated for this race is: Merveil, located in The Cavern of Anger.

  • The time recorded is based from the beginning of the race, not when your character is created.
  • Characters will not appear on the ladder until they have completed the objective.
  • Characters are not required to have completed the time based objective in order to receive points for the other objectives, such as points awarded for reaching certain levels.
  • Characters who die after completing the objective, will still be counted for receiving reward points except for the level-specific prizes.
  • Points are awarded at the end of the race, do not delete your characters until they have been moved to the permanent leagues.

Boss Kill Prizes:
The following are awarded to all players to complete them, not just the first.
  • Kill Brutus in Normal difficulty: 1 Reward Point.
  • Kill Merveil in Normal difficulty: 3 Reward Points.

Top Prizes:

The overall top player by time will receive 3 Reward Points.

The top 20 players of each class by time will receive:
  • #1 player of each class: Demigod's Beacon (Unique Golden Flame) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels and staying alive:
  • Level 11: 5 Reward Points.
  • Level 9-10: 4 Reward Points.
  • Level 7-8: 3 Reward Points.
  • Level 5-6: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.
  • Normal difficulty The Marooned Mariner (The Ship Graveyard): 2 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Ungil's Harmony Unique Item (30 available to be won)
  • Alternate Art Two-Stone Ring Item (40 available to be won)
  • Alternate Art Edge of Madness Unique Item (10 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
GGG, what in the world is the point of having zones like this?


Spoiler


I understand randomizing a map to keep up the illusion of freshness, but this causes nothing but frustration to racer and non-racer alike.
At least put something of note at the end of as of now pointless dead ends, like a champion pack, or a large chest. Or streamline the zones to be more straightforward.
Last edited by boof#2056 on Aug 8, 2015, 7:28:57 PM
"
boof wrote:
GGG, what in the world is the point of having zones like this?


Spoiler


I understand randomizing a map to keep up the illusion of freshness, but this causes nothing but frustration to racer and non-racer alike.
At least put something of note at the end of as of now pointless dead ends, like a champion pack, or a large chest. Or streamline the zones to be more straightforward.


I got fucked by a ridiculous ship graveyard that delayed me a couple of mins as well. Super annoying. The worst is when you get a upper/lower prison that just twists in on itself endlessly.


My first demi ever!! :DDDDD Killed merveil almost butt nekkid LOL. All the good templars must've overslept today ;)
Rank 67 - DuckMerveil - 9th Duelist - 27 minutes, 37 seconds



insane boots from tidal island.
Ign: The_Horus

My profile & builds @: http://www.pathofexile.com/forum/view-thread/544588
My third race, and my second unique from Kuduku:

He's pretty generous to me!

Also, RNG is always at my side:


Unfortunately, I'm not fast enough to get to Marveil in 90min. Only reached cpt Fairgraves. Maybe next time.
"
SmokedCarpenter wrote:


My first demi ever!! :DDDDD Killed merveil almost butt nekkid LOL. All the good templars must've overslept today ;)


And Peeps played Shadow and got first overall lol. i got 6th templar but got no ms :P Congratz though man! :D
Last edited by RimGreeper#1204 on Aug 8, 2015, 9:34:09 PM

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