Soulthirst, Event 53: Descent Champions
To see your points in the current season (and its prizes), go to this page.
You are also able to view your season and events history on your profile page, under the Seasons & Events section. Standard rules for league events apply. Please click this link if this is your first race event. A guide has been posted here which covers general aspects and strategies of racing. Dead characters will still receive reward points. You are able to read up information regarding Descent: Champions events here Top Prizes: The overall top player by experience will receive 3 Reward Points. The top 20 players of each class by experience will receive:
Prizes for reaching specific levels:
Alternate Prizes: The following are awarded to all players to complete them, not just the first.
Full-clear Prizes: The first player to kill all of the monsters in any of the following areas will receive:
Random Prizes: Reward points earned in this race grant tickets in a random draw for the following items:
Gameplay & Level Design
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this race used to be fun, then you made it 40 minute, and then you made it 30 minutes. just remove this race already
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Well Reep, but again i seriously dont know how i should be able to get somewhere in 30min, i realy dont like this change.
Ign: The_Horus My profile & builds @: http://www.pathofexile.com/forum/view-thread/544588 Last edited by thehorus#5443 on Nov 14, 2015, 5:30:50 PM
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Agreed 30 minutes sucks
Had a huge deadend in halls 3, no chance to find grav |
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I forgot how to DC :( didnt know what i was doing :D
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Couldn't find/chaos a better weapon than this, got level 20 :P Free Master Crafting Service (Breach): thread/1797112
Free Master Crafting Service (Essence): thread/1744527 Free Master Crafting Service (Legacy): thread/1857272 Free Master Crafting Service (Harbinger): thread/1952418 |
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" imo this race is much more fun as 30 minute, it's way less about pack rng now and feels more like a race. IGN: Rollface
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Spoiler
Character archive: view-thread/963707
HC: 96 RIP SC: 95 97 96 100 95 96 97 98 95 97 P2: TBD 3.26: TBD |
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