Soulthirst, Event 76: Descent Champions

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Dead characters will still receive reward points.

You are able to read up information regarding Descent: Champions events here

Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: Demigod's Beacon (Unique Golden Flame) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 23: 7 Reward Points.
  • Level 18-22: 6 Reward Points.
  • Level 14-17: 4 Reward Points.
  • Level 10-13: 2 Reward Points.
  • Level 6-9: 1 Reward Point.

Alternate Prizes:
The following are awarded to all players to complete them, not just the first.
  • Defeat Rukuku, the Pagan God: 1 Reward Point.
  • Defeat The Brute: 1 Reward Point.
  • Defeat Hatestorm: 1 Reward Point.
  • Defeat Avatar of the Tempest: 1 Reward Point.
  • Defeat General Gravicius: 1 Reward Point.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Freezing Chamber: 2 Reward Points.
  • Normal difficulty The Obelisks of Faith: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art The Princess Unique Item (50 available to be won)
  • Alternate Art Eclipse Staff Item (30 available to be won)
Gameplay & Level Design
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spec into maces, get
...

also no damn tribal dropped, had to haul the fat marauder ass with the starter unique until lvl 13
YOU KNOW WHAT

if they held decent + descent champs as one back-to-back, 90 minute race, it would be about right!
At the time im used to the fact this race is only 30min, they probably change the time to 20min ;). But tbh i REALY disslike this change. It lowered the fun factor alot in this race.
Ign: The_Horus

My profile & builds @: http://www.pathofexile.com/forum/view-thread/544588
Spoiler


Character archive: view-thread/963707
HC: 96 RIP
SC: 95 97 96 100 95 96 97 98 95 97
P2: TBD
3.26: TBD


my best race so far this season, insane blue pack luck with the bears.

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