[3.2] MS Champion (tanky, all map mods, loreweave)
Introduction
I've always been a fan of thiefs torment and with the buffs to champion plus the addition of loreweave I figured it's time for a build. So have a look and I hope there will be some feedback. PoB https://pastebin.com/Fmvq83Tj Concept and Core Items Molten Strike - Scalable damage and synergy with thiefs torment Champion - 100% hit rate / damage multipliers / defensive (stun immune, adrenaline) Loreweave - max resist / life+mana / elemental damage Doryani's Catalyst - Scales most of our damage / attack speed / ele life leech for more sustain Tombfirst - Attack speed / life / 2 abys sockets / maim Xoph's Blood - AoF / Life / Fire Pen / Ash Highlights Any map mod 10K+ eHP (HP+MOM+Fort) 80% Max Res 62% Evade (with blind) / 38% phys DR 100% hit ratio Stun immmune 50% curse reduction (easier to res cap for ele weakness) Life+mana gain on hit / Regen / Ele Leech for allot of sustain Pros and Cons + Very tanky + Decent DPS considering our defenses + Build for all environments + Easy to start with (only thiefs torment is mandatory, xophs you can replace by taking AoF) - Damage could be higher (see next section) - Expensive to fully optimize - Molten strike tends to cause lag DPS I find this hard to calculate but shaper DPS more then 700K which I think is really good considering out defenses. Reasoning: DPS is 55k without Ancestral Call (Multistrike is bugged in PoB). With Ancestral Call it's about 100K per ball on a single target. Point Blank gives another 20-30% more putting us at 120k per ball. If five balls hit we would have 600K vs shaper but with covered in ash you'd get to above 700K. Bandits and Pantheon 2 Passives Solaris & Tukohama for more surivability Ascendancy Unstoppable hero Conqueror Worth Foe First to strike Gems Chest (R-R-R-R-R-B): Molten Strike - Multistrike - Acentral call - Ele dmg attacks - Ele focus - Fire pen (alternatively conc effect / damage on full life) Helmet (R-R-G-G): Leap Slam - FA - Fort - Culling (AS from quality) Boots (G-R-R-R): CWDT - Incr Dur - IC - Phase Run Gloves (R-G): HoA - Blood Rage Weap 1 (B-B-R): CWDT - Lightning Golem - Enf Weap 2 (B-R-R): Blasphery - Warlords - Ancestral Prot (curse can be used to proc adrenaline) Flasks Life with remove bleed Dying sun Quicksilver Random Random Jewels 1x Blind on hit 2x Wildfire Life with a combination of these: Mana Attack speed one handed Attack speed on crit Enchants Helmet: +3 molten strike projectiles (150% lightning golem as budget choice) Boots: Life+Mana regen / Attack+Cast speed / Ele Pen Gloves: Light Last edited by foojin#2576 on Mar 17, 2018, 1:21:55 PM Last bumped on Mar 23, 2018, 6:26:07 AM
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Why would you not take Iron Grip?
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" Good idea! Thanks! Working on a bit of a different version running Ngamahu's flame instead of dual dory's because I think it'll be more dps without losing survivability. |
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