Wild Strike Slayer - Combat Focus(Fire) Fine Tuning

I'm looking for help fine tuning my wild strike build for 3.7.

The build can be imported from here:

Original Two handed Build

Spoiler
https://pastebin.com/hsWphjXC


Tweaked another draft for a dual wielding instead of two handed using Razor of the sun. In theory the build could proc a lot of ignites giving massive life gain on top of leech

Spoiler
https://pastebin.com/kGwRLAW8


The basic stat break down is:

200-250k single target shaper DPS

360k (120k x 3 explosions) AOE dps

105% area of effect (120ish in sand stance)

6k life

33-66% evade chance depending on blind

6k armour

2700 life leech


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Skills:

-Wild Strike

-Static strike as a utility skill that does cast on crit Wave of Conviction + fortify. Maintains permanent 25% fire exposure while needing to be weaved in every 10 seconds or so.

-Flame thrower trap + combustion as another utility skill that gives another - 19 fire res and large aoe coverage. Combined with static strike it provides a mini elemental equilibrium without spending all the points to get it.

-Steelskin + dash

-Precision - Anger - Blood and Sand (Blood stance since there's so much AOE already)

- Assassin's mark from Oskarm gloves.

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Items:

Doomsower - Newly buffed doomsower provides a fairly budget option compared to a much more costly exquisite blade craft. It provides everything wild strike wants in physical damage, more fire damage, and increased area of effect.

Oskarm gloves - Combined with the slayer's passive these gloves make accuracy itemization non-existent. They allows remove a need to press yet another setup button for curse dps. Decent dps and QoL.

Modified Sulphur flask - edited a sulphur flask to fill in the effects of the new inspiration gem, the slayer proximity damage passive, and doowsower's added fire damage that were not supported on PoB.

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With all that covered I'm looking for help with the defensive portion of my build. I haven;t done armor / evasion hybrid in years and am not sure if it will hold up. I used some pretty conservative gear on my PoB so I think the damage will scale up fine. I just don't want to all in on my defense without getting some opinions.

I have a few 80+ duelists to run some tests on so if anyone sees where I could tweak the build to make it a bit stronger defensively please let me know.
Last edited by Exiledtyrant on Sep 6, 2019, 5:08:13 AM
Last bumped on Sep 6, 2019, 4:23:00 AM

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