3.8 WildFire Wild Strike test

Hi, so the idea was pretty simple, using combat jewels with wild strike, I wasn't sure about the combat jewels function with WF:
choosing one element means also choosing one and only one of the 3 WS skills?
Yes it did.

So I tried in std with a good gear (without legacy acuity, abyssus, flasks rings) I had a decent Voidforge and I used it (but I m pretty sure it s possible to achieve much more dps using an exquisite shaped blade, eternity shroud with all shaped items, and assassins as ascend [maybe even using volkure fire gloves in order to poison with fire]), I was just eager to test the WS Combat combo.
Well, my tree is not really good, again, it was just a slopy test, life is very low but gotta say that fortify and acrobatics allow me to survive most of the time, dps is pretty good, not 83298392832 milions shenanigans uberdps but still good.
Anyway, to sum up, it turned out that fire blasts are exactely what I wanted.
Fireworks!
The build is expensive, aesthetically satisfying and, more important, it has so much uncharted potential.

I ve recorded a video with shaper, uber atziri, 4 shaper and elder guardians (mino full run in order to see the fireworks blasts) + a terrible laggy uber elder run.

https://streamable.com/3xh5y

And here just as "trail", my pob
https://pastebin.com/eAGiPyJN
Last bumped on Sep 7, 2019, 7:51:39 PM

Report Forum Post

Report Account:

Report Type

Additional Info