Hideout Discussions
I know this has been posted before, but i highly support this idea. We need something that allows us to save different hideout configurations and keep them like character slots so that we don't have to start from scratch every time or always have the same hideout... I have a pretty amazing one, not to brag or anything, but i'd like the option to create a new one without having to erase the one i already have. Is that not possible? Has it already been implemented and i'm just writting this for no reason i have no idea, i just started playing again tonight after a long break.
Last bumped on Dec 8, 2024, 8:02:29 AM
|
|
there is an export and import function now.
making it easy to use decorations in multiple hideouts , as you can relaim after exporting the only bug they introduce is randomly changing the edges of the map , causing some things to be deleted. no clue why their navmap generation changes on static areas like this. Just speaks volumes about how they do not take the time to fix janky systems. |
|
" Thank goodness for this btw. I only use 2 layouts Coastal and Immaculate. Nice to be able to switch between them for sure. ~ I have selective hearing, and today, you have not been selected.
|
|
I've only gone so far as to move some NPCs around... everything else seems functional where it defaults to.
|
|
Idk who the devs are, but I have an evasion monk and he doesn't evade well even with high evasion ratings... I get swarmed by enemies and can't move.... It kinda diffuses the point of having an evading based toon.... Can we get a fix on this please... Other than that I am loving my elemental Monk 100% this game is awesome ty GGG
|
|