Treasure Hunter Weapon Effect Feedback
Why does it use the main weapon effect slot if there is no particle effect? I see that there is a shader effect on the weapon, but using that slot over regular weapon effects seems like such a waste of a slot.
My suggestion is move it to the secondary "Weapon Added Effect" slot much like "Extra Gore Weapon Effect." If a "Weapon Effect" is equipped that takes precedence in what shader to apply to the weapon or perhaps make it a toggle-able option of which shader to use. Otherwise, personally, I would never buy another weapon effect like this. Last bumped on May 16, 2022, 12:41:56 PM
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+1
yea, finally some cosmetic on kill effects for builds that dont use heralds, i thought it would be like what you suggested, but they had to fuck it up, extra gore is the only thing that slot uses anyway... |
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Yeah such an odd decision.
Another feedback to this new weapon effects would be I wish you could control the proc rate of it, even if it was client side only I wouldn't really care. I'd love the ability to put this at like a 1% rate |
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