Treasure Hunter Weapon Effect Feedback

Why does it use the main weapon effect slot if there is no particle effect? I see that there is a shader effect on the weapon, but using that slot over regular weapon effects seems like such a waste of a slot.

My suggestion is move it to the secondary "Weapon Added Effect" slot much like "Extra Gore Weapon Effect." If a "Weapon Effect" is equipped that takes precedence in what shader to apply to the weapon or perhaps make it a toggle-able option of which shader to use. Otherwise, personally, I would never buy another weapon effect like this.
Last bumped on May 16, 2022, 12:41:56 PM
This thread has been automatically archived. Replies are disabled.
+1

yea, finally some cosmetic on kill effects for builds that dont use heralds, i thought it would be like what you suggested, but they had to fuck it up, extra gore is the only thing that slot uses anyway...
Yeah such an odd decision.

Another feedback to this new weapon effects would be I wish you could control the proc rate of it, even if it was client side only I wouldn't really care. I'd love the ability to put this at like a 1% rate

Report Forum Post

Report Account:

Report Type

Additional Info