In the Necropolis expansion, we've introduced several new Skill, Support, and Transfigured Gems and made some changes to existing ones. As usual, we've prepared the gem data at level 20 with 20% quality for all new and changed gems to help you theorycraft your builds for the upcoming launch.
Below are all the new and changed gems in Path of Exile: Necropolis. We can't wait to see what you come up with!
New Gems
Updated Gems
Absolution of Inspiring
Modified
New: Increases and Reductions to Minion Damage also apply to this Skill's Damage at 300% of their value
Old: Increases and Reductions to Minion Damage also apply to this Skill's Damage at 250% of their value
New: Creates a ball of lightning at a location that damages each enemy in an area around it repeatedly with bolts of lightning. Cannot be supported by Spell Echo or used by Totems.
Old: Creates a ball of lightning at a location that damages each enemy in an area around it repeatedly with bolts of lightning. Cannot be supported by Spell Echo.
New: Fires a projectile from a Wand that causes a series of area explosions in a secondary radius around its point of impact, each damaging enemies.
Old: Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.
New: Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. When the branded enemy reaches 20 energy, a large explosion occurs and the brand is removed. All energy is removed from the enemy when the brand is detached.
Old: Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. When the branded enemy reaches 20 energy, a large explosion occurs and the brand is removed.
New: Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.
Old: Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell, with a very short cooldown, that deals physical damage to enemies and grants life regeneration to allies. This life regeneration is higher when applied to minions.
You cannot Cast Supported Triggerable Spells directly
Archmage Support
Added
Supported Skills gain Added Lightning Damage equal to 19% of Unreserved Maximum Mana
Supported Skills have added Mana Cost equal to 5% of Unreserved Maximum Mana
Supported Skills deal 10% increased Spell Damage
Removed
Supported Skills have 10% increased Mana Cost
Supported Skills have 7 to 134 added Lightning Damage
Supported Skills have base Mana Cost equal to 5% of Unreserved Maximum Mana, if that value is higher Supported Skills gain Added Lightning Damage equal to 75% of Mana Cost, if Mana Cost is not higher than the maximum you could spend
New: Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Old: Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.