Unidentified corrupted maps do not show up through loot filter

Atleast unidentified rare corrupted maps do not show up through loot filter. I assume this can be fixed by modifying the neversink's loot filter which I will look into right after posting this.
Last bumped on Apr 14, 2024, 6:06:17 PM
My old not so good bandage solution until GGG updates the lootfilters:
Spoiler
I fixed this my changing some rules in these 2:


"Show # %D6 $type->maps->corruptedimplicit $tier->t1"
"Show # %D5 $type->maps->corruptedimplicit $tier->any"

The crucial config is to change CorruptedMods to be >= 0. Originally it's => 1.

Here is my final tweaks on the rules and they seem to work fine so far. Most likely there is a better way to do thisby making a separate rule or something but I did not want to spend much time to look into how customizing lootfilters work.

"
Show # %D6 $type->maps->corruptedimplicit $tier->t1
MapTier >= 11
CorruptedMods >= 0
Rarity Magic Rare
Class == "Maps"
SetFontSize 45
SetTextColor 0 0 0 255
SetBorderColor 220 50 0 255
SetBackgroundColor 235 235 235 255
PlayAlertSound 5 300
PlayEffect Yellow
MinimapIcon 1 Red Square

Show # %D5 $type->maps->corruptedimplicit $tier->any
MapTier <= 10
CorruptedMods >= 0
Rarity Magic Rare
Class == "Maps"
SetFontSize 45
SetBorderColor 200 200 200 255
SetTextColor 255 255 255 255
SetBackgroundColor 20 20 0 255
PlayAlertSound 4 300
PlayEffect White
MinimapIcon 1 Yellow Square



I copied the NS 3 strict loot filter and just made adjustments there since I was using that lootfilter already. If someone is facing the same issue and does not want to do anything with modifying the loot filter and want's this fix right away you can follow my modified lootfilter. https://www.pathofexile.com/item-filter/rOvAVPFX


I just copied NeverSink's latest PC loot filter to my account to Xbox platform to fix the issue https://www.pathofexile.com/account/view-profile/NeverSink/item-filters.
Last edited by Painconfess#8550 on Apr 14, 2024, 12:06:47 PM
Thanks for your report.

This will be updated in a future patch.

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