Heist small chests desync
Opening small chests in heists for a brief period of time (most likely the time it takes for the animation of opening chest to play) causes a desync in character's position. I'm playing on Lockstep and this desync has 100% reproduction rate.
Repro steps: 1. Open small chest in Heist 2. Immediately (within 500ms or so) use Flame Dash Expectations - character's position should be at the new position where he flame dashed to Observation - character's position remains at the old position from which flame dash was used Example 1: here I use flame dash immediately after opening the small chest and a vfx of flamedash towards the other small chest can be seen. Locally I'm still at the old location but even the monster that comes to attack me flicker between my local position (old, desync'ed position) and real position where server sees me. After a short while I cast desecrate which updates my position. https://www.youtube.com/watch?v=p8z6FsLg_cA Example 2: here you can notice that after opening small chest I cast 2 subsequent flame dashes and it can be easily spotted that the first cast of flame dash displays its vfx but locally my character doesn't move. Subsequent cast of flame dash resync my position with the server and it can be seen that the 2nd cast of flame dash went from a different position that what can be observed locally and flame dash's burning ground confirms it. https://www.youtube.com/watch?v=dq47BafEROg Last bumped on May 14, 2024, 5:00:29 PM
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