Mixed Munitions bug

after trying to make Mixed Munitions work on something turn out i think its bugged or its not working properly, is you use blastchain mine support or high-impact mine support on any cooldown trap, like seismic, the cooldown is not reduced, in order to reduced the cooldown of the traps you need to separately throw mines not even linked to the same seismic trap in this case.

the thing is, if you are trying to reduce the cooldown of the trap by throwing mines linked with any trap skill, the trap linked do not gets affected by itself for the cooldown.
Last bumped on Feb 6, 2025, 10:39:19 PM
bump. Any updates on this? was gonna do mines with seismic trap of swells.

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