POE2- [Suggestion] Base Movement Speed, Rune slot/rune ratio, Controller ground target aiming

-I think the base movement speed works very well in combat. It feels just right for the speed and tell of currently designed attacks. However, I think base movement speed is a tad too slow for traversing the zone. I think if base movement speed can be made higher for out of combat/no enemy present that might help alleviate traversal but not impact the balance of combat.

-I think rune drop rate is much higher than gear with rune slots right now. I've only gotten one piece of gear with a rune slot but have nearly 10 runes.

-For controller, I think it would be better if enable held targetting starts the reticle on the character instead of the location of a chosen target. Always starting on the character provides consistency, and the cursor moves fast enough to get to desired location. Having to figure out where the cursor is going to spawn reduces response time by quite a bit.

-For controller, interact is disabled when enemies are present so the button can be used for combat, so you can't loot and use other similar actions. But there are map interactive elements that are timed, such as in trials, where this might have greater negative impact. For loot it makes sense as you don't want a skill to get locked out at a bad time, but if possible I think it would be better if these one-off/less common interactive elements can be used even when enemies are present.

Thank you.
Last bumped on Dec 8, 2024, 11:18:08 PM
I dunno if it's the same for controller but when you do directly target and the enemy teleports it'll auto target them at their new location. I found that pretty cool.

Kinda like you're rewarded for directly targeting instead of hitting in a direction.

The Runes things is real feels like socket items don't drop enough to salvage. Maybe it's just a campaign thing. I salvage a lot and barely keep up with the gear itself. Even doing this I tend to have more Exalts than Regals. Which feels really weird.

EDIT: I just made my own item filer to catch quality / socket items. Much easier to catch.
"Never trust floating women." -Officer Kirac
Last edited by Xzorn#7046 on Dec 8, 2024, 4:35:25 PM
I was thinking tapping retains the auto target but holding starts the cursor on the character, then the player can muscle memory any location on the screen reliably.

Yeah my experience is also that currency drop rates don't seem to reflect their supposed value. Regal/alchemy seem to be the most rare ones, unless that's the intent.

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