[POE2] Ranger minions dying due to distance
What's up with ranger minions dying when you get too far away from them? Like 1 or 1.5 screen.
If a ranger minion stops for a second to attack and you are still running, they die. There is no way all 6 of them are killed by a single random mob with half hp. If I stop running, they stop dying, so I reckon it's distance based. Is this intended behavior? Last bumped on Dec 10, 2024, 12:24:02 AM
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yes
run bad |
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