[POE2][CONVENIENCE] Mapping & map mechanics

Hey there,
I want to bring an idea of making the location of map mechanics be permanently visible from everywhere on the map once discovered.
Why?
Some people (like me) often don't want to risk being killed while doing the mechanics like breach, ritual etc, before completing the map.
Often i return to such mechanics after completing the map. However the problem is i have to wander around if i forgot where it was. It would be convenient if it would be permanently visible from everywhere, like for example: NPC from expedition or like Rare mobs after hitting certain threshold of mobs killed.

Second suggestion might be harder to implement, but i find those problems a lot worse than in POE1. I'm speaking about spawning Breaches and Rituals in the corners or in zones with limited amount of space.
The body blocking and general slow pace of the game makes those issues a real pain in the ass. Maybe some kind of improvement to algorithm of spawning such mechanics would help i dunno.
Last edited by majdan07#1277 on Dec 10, 2024, 7:33:56 AM
Last bumped on Dec 10, 2024, 7:27:55 AM
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