Shield wall bugged

AoE attacks (possibly others?) still go through shield wall. Example, I am in the map with a dueling arena in the middle on a Waystone 4 and the sunder/slam attack done by the map boss went through the shield wall. The mob was about 3 meters from my shield wall, and I was about a meter directly back from my shield wall. The shield wall did not break.

I have seen mobs burst it in 1 attack, which may also be a bug, because it was a blue mob and my shield wall should have 4k life.

Also, this skill just feels underwhelming. I am not really sure why I would use this skill.. maybe if it was instant? It does nominal damage so I struggle to think of a situation where casting this for .7 seconds makes more sense than attacking or dodging.

Last bumped on Jan 27, 2025, 5:45:33 PM
1)Mobs pass through the wall if they were positioned on the spot where wall spawns
2)Medium and large mobs prevent plastering of walls segments also flyng enemis fly over it (it may be intended)
3)Melee enemies ignore wall and hit player instead
4)Increased radive support dont works on wall at all
5) fortress makes it comletely useless because it wont encircel payer nor enemy

in conclucion i expected from this skill to push enemies from player and give time for long timed attecs to be executed

right now it traps player and creates problems mot the solutions to tham
problem is mellee atacs whis huge damage, this skills are mostly slow and player needs room to do it that shuld be provided by shield wall (we dont realy need damage from this skill just protection for 1-2 sec)
can confirm normal enemies in act 2 on the map mastadon badlands can attack through the wall. it looks like projectiles ignore it, too.

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