Immaterial passive node bug

The "Immaterial" passive node near the monk start has one of it's 2 component not working.
The "50% increased Evasion Rating if Energy Shield Recharge has started in the past 2 seconds" doesn't work in any situation.
I tried to keep my character tab open during mapping to see if my evasion would change after my shield starts recharging, but it stays at the same value.
Last bumped on Dec 23, 2024, 6:12:55 AM
bump to this bug pls fix

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