Volcanic Fissure - 2 bugs
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Hello GGG team,
As the title states I found 2 bugs with the Volcanic Fissure. It appears one of them was already reported bug I will list it anyway. 1. "Volcanic Fissure + Upheaval + Jagged" and casting "Stampede" - Doing the above will cause massive lag. The more you do this the bigger lag you would have. Once you stack up some lag any cast spell or damage done to mobs will cause you to lag. - Damage seems unreal since it is cause just the jagged ground exploding. 2. Volcanic Fissure aftershock damage is reduced by +70% for all slams expect the above. My Stampede final slam does around 10k damage, the fissures aftershock do around 700-1000 damage. This was tested without any damage modifier on the Volcanic Fissure. Kind Regards, Ivo Last bumped on Dec 29, 2024, 4:19:40 AM
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Replying for attention at the risk getting my build nerfed.
If jagged ground triggers on the fissures, my pc almost comes to a complete stop. If I continue to use Volcanic Fissure while jagged ground is proccing, the game will crash. Unfortunately its unplayable. Please fix but do not destroy my fissures. I love them so. |
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Bumping this. I only use volcanic fissure with stacked attack speed. If there is anywhere from 20-30 fissures hitting enemies at the same time the game straight up crashes to desktop. Even though my pc is doing fine performance wise the game just instantly shuts itself down (Crash to desktop). No Error message or anything. My simple build doing so many hits makes me not even able to progress 1 map in act 3 cruel.
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Also experiencing this constantly (20+ crashes in 3 days), adding three details:
(1) It also crashes everyone anyone in the party who happens to see it (fissure + jagged ground); (2) It also crashes when fissure is used by a totem; and, (3) It also crashes when procced by Aftershock Totem. |
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