Proximal Tangibility

So there's this new Archnemesis mod called Proximal Tangibility. The monster has a small gray ring around it, and you can only do damage to it from inside that ring.

This mod completely screws spell casters and probably bow builds too. You have to tank a rare monster in order to kill it. And it often has some other mods too. And, of course, you can't just skip/avoid it. You have to kill all rare monsters in a map to complete it.

This is an unfair design. Please change it to something like 50% damage mitigation from outside of that ring. 100% mitigation is just BS.
Last bumped on Jan 13, 2025, 2:09:50 PM
I agree

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