One handed ailment nodes not working?

Was trying to get my bleed chance maxed out, and not sure if the nodes are not working or if the tooltip just isnt showing or what might be happening. When taking the ailment chance nodes near Exposed Wounds, it would scale the bleed chance I had, so that seems fine. But when taking the ones near Coated Arms, the chance does not go up at all? I am indeed using only one handed weapons, but not seeing the final few% change in the bleed chance that I need to cap out. Again unsure if it is just not showing or if it is actually not working... is anyone else experiencing the same?

https://imgur.com/a/gJXzlAc

Again, checked weapon swaps, tried the 1h in both slots, no change. Not sure what is going on, I'd love to drop some of the just basic bleed chance nodes but not looking like that is going to be an option at this rate.
Last bumped on Dec 20, 2024, 12:07:16 PM
Same issue here. The three nodes for one handed attacks specifically (Coated Arms) do not show up in the attack summary statistics. However, the ones close to the start of the Merc tree (Exposed Wounds) do.

As this is a chance thingy, it is hard to test whether the effect is just missing from the summary or if it is not working at all (hard to test whether it is actually a 50% or 60% chance). Though the increased damage effect of Coated Arms does seem to work.

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