Improve Minions Pathing and Movement

As a level 80 infernalist currently at T9 maps, it's been annoying to deal with the tight spaces for plenty of the maps. Minions getting stuck at a doorway despite the command to get them to enter the doorway is making it frustrating to play with 10+ minions.

The whole core of the infernalist is being able to summon as many minions as possible. This is why we even have a +To Spirit per Max Life in our Ascendancy.

Also, being a minion build, you have to invest heavily in minion passive nodes that don't benefit you at all and you also have to worry about your own defensiveness since majority of your offensiveness comes from your minions.

After all of that, minions are gatekept by doorways, tight spaces in general. The best places for minions are extremely open maps where they have plenty of room to move around. Crypt, Vaal Factory just to name a few literally makes it so unplayable.

Furthermore, if you walk in front (which is maybe what the devs intended), they have to be resummoned automatically beyond your control. This means that you can enter a doorway like a boss leading the way for your minions and then they don't follow you. They disappear (rendering whatever skills you could use from them i.e, poison cloud / stormmage ability), and then they take awhile to reappear, fully form and then you can use their abilities. Remember, all your offensive capabilities in a full minion build comes from them. So you're sitting there for a few seconds with no offensive power. Fantastic.

Next, for me, I'm playing almost 8-9 skeletal snipers. If they do not have line of sight, they're ability poison cloud can get casted (by me), but it fails to reach the intended target location. So now not only are my minions stuck at the doorway watching me fight for my life, the ability that literally shoots up into the sky just gets blocked.

So, if you still want to prevent players from maybe cheesing behind walls and stuff (which I understand), you have to make minions specifically not block each other and they are smarter in entering doorways or handling tight spaces. They need to put themselves in position better when engaging an enemy and not be afking altogether (despite the door being open) and I'm right beside them 1meter away and they aren't doing anything.

Extremely unbearable, absolutely needs to be changed.
Last bumped on Dec 15, 2024, 3:10:33 PM

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