Controller AIMING NEEDS TO BE FIXED ASAP.
Hi GGG Dev's,
Firstly I am really loving the game thus far as an Xbox player. The only real downside is how hard it is to aim on a controller. There is no lock on and trying to avoid stuff while doing dmg can be extremely tedious. Specially now I am into maps. I am posting two clips down below which show both times my mag salvo going into a complete random spot then where I am even looking. Trying to place lightning rods is super annoying as well. I do use the hold to aim but again that is tedious as hell also. This can be easily fixed by making it so R3 locks onto your target and right stick to change target. https://imgur.com/a/9eGsWfD Last bumped on Dec 16, 2024, 2:23:26 PM
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For this kind of game, I prefer an auto-lock system that prioritizes the closest enemy or high-priority targets like culling, while giving less priority to effects like mark, knock, or shatter.
Currently, I don’t know where it’s aiming. It would be helpful if the right trigger could be used to navigate targets, lock on, or adjust skill direction. |
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Agreed, we need something bad. Stick click with options. Some sort of cursor that indicates direction.
As it stands now it is impossible to target a specific creature. Everything moves too fast and we have no way of auto targeting the most important/rare mobs in a pack. |
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