Major performance issues PS5
I’ve had some major performance issues in trial of the sekhemas and maps.
Trial of the Sekhemas The whole performance and interactions within the trial is abysmal. - Opening any UI system is really slow and laggy. Like 5 seconds to open and close inventory. Always have the feeling it is crashing. - Game performance especially combat (hourglass) from floor 2 onwards is stuttering and laggy. - Stash doesn’t work correctly. Using the normal triangle button drops the items instead of putting them in the stash. The stash problem pops up several times throughout the campaign as well, I think it was mostly upon entering a new act. Mapping - Overal the normal map itself feels fine. The problems start when interacting with the league mechanics. Especially the breach and ritual mechanics result in drastically dropping of performance. - The atlas UI needs improving on console. You can’t get into some directories to see the impact of any affixes. Overal heaving high combat intensity makes the performance experience not to well. Hoping this can be improved upon. Because having an endgame that you can’t seamlessly interact with on console is a no go if you are releasing on this platform. Visually heavy and demanding builds should be able to perform on consoles as well. Last bumped on Dec 16, 2024, 9:19:49 AM
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