proposal for optional feature

Devs read plz.
I think I am speaking on behalf of all people playing action games.

Fist of all, all I am saying is that this could improve/ polish combat and gameplay- a lot.

WE NEED "SPELL QUEUE" and CAST INDICATORS

*Cast indicators*, like in games like wow, lol, dota etc. You can easily see ur cast time or channel time of spells "if they have cast/channel time".
Before anyone says "it's a different type of game", understand that it is not really, core mechanic is still there, the way you interact with the game.

Spell Queue*, let's say I am mashing a button (most of the time skilled players do that, to be sure they would cast the spell as SOON as it is available). I want to cast another spell but can't as this one is not done casting I have to wait( keep in mind, this is a HARD game, and quick action is needed most of the time) for cast to end to be able to cast that other spell, but let's say I can't prepare to mash that one as well as 3 other spells, I need to cast it once, then mash some third spell. It would really make my hand less hurt and gameplay more polished if we add a few extra lines of code for this optional feature- that last or first spell (depending on player preference) player cast while the one is already casting, is casted as soon as this one finishes.

example:
Currently in the game
I am pressing E E E E E but if I press W, it would not do anything, cuz E is still casting, and it would be a waste of effort from the player, I would have to press EEEEE then WWWW and hope it went off, then spemm qqqqq , rrrrr, etc.

The goal would be to eliminate useless spamming and focus more on queue, so players don't have to spam when technology is obviously there, you just have to add this feature

much love, game is amazing!
Last bumped on Dec 16, 2024, 8:56:24 PM

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