Game plays the same across all classses
press combos
dodge roll the design choice to make a console game instead of a PC game like poe ruined poe2. its really not fun. Plays the same across characters. no diversity. Last bumped on Dec 21, 2024, 12:17:10 AM
|
|
So does POE 1. So I guess they still haven't figured it out yet.
|
|
Turns out, if you boil down an ARPG to just what buttons you press, they're all the same??? Fucking wild, I know. For PoE 1, replace dodge roll with movement skill and it's the exact same shit.
|
|
" freedom of movement feels better in poe1, in poe2 all chars play like a poe1 marauder sitting in a car. ---- edit: sorry for all the unconstructive posts, ggg. i'm just on holiday in the sun with too much time and not even playing poe2 atm age and treachery will triumph over youth and skill! Last edited by vio#1992 on Dec 19, 2024, 7:35:56 AM
| |
" K |
|
that's basically all games by that accord lmfao
|
|
....
In PoE1, every build played the exact same way. Just hold left click, and watcha youtube video as your character zoops across the map. |
|
" Are you sure you've played enough to say that? |
|
I agree with OP on this one. PoE 2 is very stale compared to PoE 1.
No utility flasks, all skills are gated behind a required level (looking at you support gems) It´s just very badly designed. Support gems are gated which are crucial We are locked to having only 3 support gems until midgame at the minimum All fun active skills and spells are also locked through midgame No auras what´s so ever like in POE 1 It´s just....not fun. |
|
So play PoE1 where every class felt definitely different
|
|