[Delirium Map Bug] Slow Motion and Massive Acceleration Issue
While running a sub-tier 10 map with Delirium, I experienced severe performance issues. The game normally runs smoothly (consistent 50-60 FPS), and my hideout was fine, but this map instance had persistent problems.
Issues observed: Extreme slow motion during combat, with shader usage spiking. After mobs die, the game speeds up for 2-3 seconds like having a speed shrine, then repeats. The issue made the map unplayable and eventually caused my first-ever game crash. Experienced a 2-second delay when dropping items on the floor Steps tried: Relogging. Restarting the game. Returning to the hideout and re-entering the map. None of these fixed it. The issue seems map-instance specific, possibly server-side, as other maps are fine. Additional info: No other programs were running, and the issue was only in this map. The video below provides the graphs aswell https://streamable.com/vwgqze Last edited by Makaveligz#4987 on Dec 21, 2024, 9:41:34 AM Last bumped on Dec 21, 2024, 9:29:31 AM
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