POE 2 endgame progression issues
Hello
This is a feedback to GGGs early access, as I cannot find another way of contacting them for feedback I'm left to this. The endgame progression feels incredibly hard to achieve, i am in the top 0.1% right now in experience and I have yet to achieve a single full similacrum (still at 100/300 splinters) and I have not found a single King of the mists (ran about 200 maps containing ritual. Did you really think this through? It feels incredibly rushed. What if I want to focus on Ritual? How am i supposed to focus on farming it if i cant invest into it? I want to do ritual, but i cant because i havent progressed its Atlas. And i cant progress it because i havent invested into it, and i cant invest points into it because i havent progressed it. Am i talking in circles? This logic makes no sense. Same goes for all endgame content (except map boss progression Atlas that one is ok). Similacrum: Same issue Breach: Same issue Expedition: Same issue Last bumped on Dec 21, 2024, 3:59:47 PM
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Ya I didn't get to really fight any endgame bosses until around level 90, and at that point I was so overleveld, overgeared etc. that every fight I could just stand AFK and eat every ability and not die up to +3.
I had to spend 4 div to get my breachstones. I had to spend 6 div to buy an invitation (there is a reason they cost this much and thats because they really are that rare). I found 3 logbooks by level 93, and I only found 3 citadels, 2 of which were the same so again I had to buy the last key. Still only found about 100 sim splinters by 93 Killed the trial master in 20 seconds, for 4th ascendency. They need to move all the +1/2 bosses somewhere like where someone would realistically be at t5/10 maps. Picking up 300 breach splinters is agony, and where im at now in the game I get about 20-30 per breach, where as earlier it was like 5-10. Right now the endgame is so backloaded, and then stale after you one shot everything because you had to wait so long. The rewards for killing any of the bosses without a maxed tree right now is not worth the price of admission literally and figuratively through grind, except for maybe ritual until the belt crashes in price. Just gonna start a SSF melee character at this point because im tired of facerolling content for no reason anymore. Endgame bosses are not challenging at this point, they are just expensive or tedious to access. My build made it to 93, I was running double corrupt maps with all the juice possible even throwing delerium oils on them for more pack size, I'd see 800%+ waystone drop modifiers pretty commonly, so I'm not just talking about of my ass as someone thats bored and barely made it to t15 and thinking thats endgame. Last edited by BossOfThisGym#2062 on Dec 21, 2024, 4:02:29 PM
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