Flicker Strike eats all charges even if it only hits once

1. Have 7 Power Charges

2. Use Flicker on 1 weak mob

3. Flicker kills the mob in 1 hit but eats all 7 charges

4. :(
Last bumped on Dec 25, 2024, 2:31:57 PM
same for me. If I am reading the description of the skill correctly it should at minimum get 3 strikes per charge. I could understand losing 1 charge to an isolated mob that dies in one hit, but def not all 7 of them.

When there is a group on my screen, I have 4 charges, I hit flicker and only get 4-5 hits before all my charges are gone (incredibly consistently) there is definitely something wrong here. This started to happen more the higher my attack speed got. The higher attack speed also came with the fun side effect of me not ever knowing where I actually am untill 1 second after flicker ends and the server syncs me to my actual position in the map but I digress.

I recently /bug one of these occurrences where I was surrounded by a group of 10+ mobs and only got 4-ish strikes out of 4 power charges.

Bug Report ID: #2897137485

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