Citadels
I grinded an entire week before I found a second citadel that wasn't one I've already done.
I'm playing deadeye, I'm a life char with 2.1k life, capped every res including chaos, 30%dr from ascendency. I finally found the citadel, got to the boss. was going well then he just insta one shots me (wasn't a telegraphed move, it was a fast slash move that I don't have the reaction time to dodge roll since it has no wind up) because of how rare finding the citadels are, I'm just not willing to grind that hard to find it again. yeah sure I've got plenty of divines and I could buy the fragments to fight arbiter, but I wanted to find the fragments myself and earn the fight with the pinnacle boss of the game. at this point I just don't want to play anymore so I'm booting up civ6 I probably won't come back to poe2 much without some changes to at least one of the following: 1. the scarcity of citadels on the atlas. 2. the amount of life my character has reasonable access to without giving up all my damage. 3. being able to retry a failed citadel map. I love poe, I've played hundreds of hours of every league for many many years. I like a lot about poe2, but there's something wrong with how frustrating the game is at times. I play one day and it feels great and i'm having a blast, and others there is this immense feeling of deflation, mapping feels like a huge slog that i'm just getting tired of. I dread seeing the path of 'bad' map nodes i need to do to get to the good ones with bosses / breaches. The best league you ever did was affliction. I miss going into the wildwood and coming out blasting. For me the best ARPG is a power fantasy, poe2 feels like some sort of frustration fantasy at the moment. To sum it up, I play games for fun. I had a fun time levelling and early mapping, but now it's just stopped being fun so i've stopped playing the game i guess. Last bumped on Dec 22, 2024, 4:15:11 PM
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