Essence Drain/Contagion gameplay suggestions

Totem should have more hp and longer duration (even consider making it permanent)

Totem should not be considered a minion. (currently support gems that siphon minion life it will take hp of the totem)

Despair/Enfeeble should be a permanent marker on ground. They cost too much mana for it to disappear just because the boss moved. At the start of balbala fight in cursed mode, I dropped like 10 Enfeebles and she kept teleporting out of them.

Having to cast 3 things with 1 sec delay just to kill adds is super painful. It's fine on trash but boss fights especially on cursed is torture (and can cause arthritis).

This is the first game that I have had to MACROS to chain click/commands because clicks it's the same repetitive action every time you start a fight

Make one of the minions scale/synergize with chaos damage. Poison/Lighting/Fire do nothing for curses
Last bumped on Dec 24, 2024, 2:11:34 PM

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