Target loot

Any chance we see a loot targeting system? Assuming we don't get as robust a crafting bench as in 1, perhaps this would help. I'd envision them to be a map modifier that you place in your map device along with the waystone. Drop rate for this new "currency" would be between waystones and precusor tablets. Of course there would be a tradeoff.

For example, say I want to target farm Armor based armor pieces. Well, I'd need a "type modifier" currency. Since I'm farming for pure armor, then the drawback would be all rare and elites have a bonus "armored" tag. Other types might be of the various armor combinations, specific slots, attribute based, etc.

Thinking you could add one "type modifier" and up to 2 affix modifiers. Maybe even only a prefix and suffix. Example again, I want to focus on +life modifiers. So of course the tradeoff would be all monsters have bonus life.

These modifiers would work in addition to any waystone modifiers. Would add a great risk vs reward I think.

Using these would give folks a better method to try and improve their gear in a meaningful way, while still engaging with the end game mechanics and not just slamming and praying.
Last bumped on Dec 24, 2024, 3:10:36 PM

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