An Idea to compromise one the 1 Portal Policy

So the devs want death to mean something, and not just a trivial afterthought.

Players want to not be so harshly penalized for dying (sometimes to BS overtuned mechanics)

GGG added gold to the game as a way of eliminating orbs of regret.

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Solution:

Make a Death Tax: (the XP loss after 70 would still apply)

If someone dies in a map, there should be a gold tax on death in order to keep the portals up and available. If not enough gold, the portals close and the map is inaccessible.

Caveat:
If a person dies in a boss room, the gold tax still applies... but... the boss is reset at full health.

Make the gold cost scale with player level. This way gold is now for more than gambling.... players get the ability to control portals again... and the devs still have the policy that death means something and is something to be avoided.

Last bumped on Dec 25, 2024, 4:35:16 PM

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