Perfomance Issues && Dynamic Resolution no longer working
Hi, i upgraded my 1070 for a 7800 xt, i have a i5-14600, 32gb ram.
Im getting crazy frame drops on the game any time i try to do any endgame mechanic i gor from 60(cap) to like 30+-. Atm the only thing i see or atleast what calls my attention is the shader cache, is always full. I wanted to try using Dynamic Resolution again, but once i switched the gpu this option seems like is no longer working even tho i have it on even forcin in on production_config. Tried FSR, vulkan and many other things, nothing seems so work Any idea what can i do to get better perfomance or getting Dynamic Resolution to work again? [DISPLAY] resolution_width=1920 resolution_height=1080 renderer_type=DirectX12 fullscreen=false maximize_window=false borderless_windowed_fullscreen=true shadow_type=Low vsync=Off use_dynamic_particle_culling2=false screenspace_effects=1 screenspace_effects_resolution=0 light_quality=0 texture_filtering=8 upscale=NIS upscale_sharpness=0 upscale_quality=Quality upscale_quality_xess=Performance upscale_resolution=UltraQuality reflex_mode=Off hdr=false scene_brightness=1 ui_brigthness=1 use_dynamic_resolution=true dynamic_resolution_fps=60 water_detail=0 global_illumination_detail=0 bloom_strength=0.25 time_manipulation_effects=true quality=true screen_shake_v2=false camera_zrotation=false triple_buffering=true texture_quality=TextureQualityLow framerate_limit=60 framerate_limit_enabled=true background_framerate_limit=30 background_framerate_limit_enabled=true [GENERAL] engine_multithreading_mode=enabled Note: Went back to play some poe1 settles, solid 60fps no drops no anything, full ultra even on high end game mapping/bossing. Last bumped on Dec 26, 2024, 4:33:54 PM
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