Elemental Ailments

I have an endgame Ranger and an Act 2 Warrior. Playing Warrior was great until late Act 2. Ranger was and is still fun, really no complaints except for accuracy(it's a dumb and not fun mechanic). While playing ranger, I really didn't run into an issue like I currently am while playing a warrior. The major pain point is elemental damage, specifically frost and the constant stuns. This kills the warrior early game. While balancing elemental resistances, damage, accuracy (which is a not fun mechanic itself, thankfully there is passive built into the skill tree to ignore this) and trying to build stun resistance. By Act 2, at this point you can try to balance between damage and resistances, however it feels bad to play. You don't do enough damage with the warriors slow moving attacks if you focus balancing damage and resistances. Sure, you can farm an area for a while to get lucky with gear, but if I am honest, I don't want to farm early game areas. It's boring when in the early game to farm and try getting lucky with gear when I know the time I spent will quickly surpassed be on level up or reaching the next act/area. Overall, POE2 has been a great time and I would like to see it continue to evolve into a masterpiece. I hope this feedback is taken as constructive criticism for future consideration :)
Last bumped on Dec 27, 2024, 12:02:37 AM

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