Honor is Dishonorable
I know they have already heard the whole "Melee is terrible through the 1st trial" thing and they tried to fix it by making Honor drop less for that reason, but doing the trial with a melee class is still terrible.
Second, I was running one with my friend the other night, and my screen showed I still had 240 honor left, while he stood in the corner with nothing happening to him as I was in the boss's face, and he said HIS honor started to drop when I got hit. He looked it up after, and said that honor is SHARED?!?! So if he has a lower honor pool I have to know his honor value at all times too, which is different then the one on my screen? If you are going to have a shared honor pool, you need to show that same honor pool on both player's screens. But honestly, just get rid of it. This whole Honor mechanic is horrible. It's just bad. It feels like if I want to even have a chance with my Monk build (which get's up in the enemy's face), I need to get lucky and get mostly those "chase the death crystals before the time runs out" rooms or Im screwed. But even then once I get to the boss my honor will probably just drop anyways, unless I run around in a circle and get one hit off every 10 seconds or so, making the fight last forever. Honor needs to go. P.S. Your Colossus boss battle bugs out a lot, and I know it's not my machine (4090, 7950x, 64GB) Last bumped on Dec 27, 2024, 12:54:20 AM
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