Bloodmage Crash on 0 Life
My game seems to crash to desktop consistently after entering combat with the "Grasping Wounds" ascendancy node and reaching 0 life. I have the following error message in my logs:
2024/12/29 16:10:55 566706484 eede17c2 [CRIT Client 15500] Failed to add node to quadtree due to it exceeding the bounds: AscendancyWitch2Notable8 2024/12/29 16:10:55 566706484 eede17c2 [CRIT Client 15500] Failed to add node to quadtree due to it exceeding the bounds: AscendancyWitch2Notable2_ 2024/12/29 16:10:55 566706578 eede17c2 [CRIT Client 15500] Failed to add node to quadtree due to it exceeding the bounds: AscendancyWitch2Notable8 2024/12/29 16:10:55 566706578 eede17c2 [CRIT Client 15500] Failed to add node to quadtree due to it exceeding the bounds: AscendancyWitch2Notable2_ And then later on in the log file, this line appears: 2024/12/29 16:26:29 567639765 93b1acf4 [CRIT Client 1748] [RENDER] Shader uses incorrect vertex layout (expecting 0x28) Last edited by Typhon#8215 on Dec 29, 2024, 6:00:55 PM Last bumped on Dec 29, 2024, 5:48:51 PM
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I see now that the game crash occurs whenever Life would hit 0 while casting a spell.
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