PLEASE give us an option to fix visual pollution.

Last night I was playing with friends who had gone full pet builds. They were using fire wall + fortress + raging spirits, and had like a total of 35 skellies on the field. Telegraphs in this game can already be hard to see, but sometimes spell effects make it literally impossible. Then when you combine pets getting buffs or heals, fire walls all over, and your own spell effects on the ground, sometimes you randomly die and wonder why. Last night we were in the ruined city and all the enemy spell effects were the same color as my friends pet buffs.

Visual pollution in ARPGs has always been a big deal, and nobody gives us the option to tone it down. If you can't tone it down, please give us the option to highlight enemy spells and telegraphs so we can see ground effects through pets and spells.
Last bumped on Dec 31, 2024, 2:18:30 PM

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