Trials
Hi all.
I'll be quick. PoE1 trials of ascendancies were never fun, never liked it, it never shouldv been a mandatory thing. An endagame thing to farm for people who like it, yeah, but mandatory no. Yet, in PoE2, they successfully...made it a lot worse. I don't know how they had so many bad ideas at the same time like making trials 3 times longer or adding an honour system where you can't get hit, but GG. It's just so bad Last bumped on Jan 24, 2025, 12:40:33 PM
|
|
+1
|
|
I didn't particularly mind doing "labs" in PoE1. Can't say that I hated running labs either although initially I wasn't very good at doing them :)
I like that GGG is TRYING to give us different mechanics that we can use to ascend. While I don't like the RNG involved I think the idea of multiple [3? 4?] different types of trials we can choose sounds appealing to me. The one thing I don't particularly like is in Trials of Chaos I understand (?) that you have to run the 10 challenges multiple times until you get the fragments needed for the boss fight. Honestly I would prefer a quest [both for Sekhemas and Chaos] where you could deterministically farm "ascension-only" keys if you haven't ascended yet. Perhaps you couldn't farm "proper loot" from those farmable keys but otherwise just having a single key to unlock the entire ascendancy seems like the right move to me. YMMV |
|
Bump.... these trials burn lifetime, nothing more. Fuck this shit.
Rogers, you dont wanna trade in your game but force players to trade with others so they can pull one through these pieces of crap. Butthurt here? Yes, BIG TIME. |
|