EA PoE2 Playstation Bugs

I've played PoE2 early access on PS5 since it came out with nearly 200 hours of gameplay. On top of all the balance/gameplay/design issues others have raised (some which I don't agree with since I believe them to be subjective), these are the items that objectively affect gameplay adversely and are harming my own enjoyment of the game (and I suspect many others), potentially harming player retention (I'm already thinking of quitting until these items are resolved). I hope they prioritize the following

Performance - regardless of the graphics settings, the degradation of performance in terms of FPS from Campaign to Maps is noticeably clear - this is especially true for certain builds where there's a lot of particles after explosion, lots of mobs in the maps, etc. An extreme offender of this is in Trial of Sekhemas in Hourglass maps where the performance can get to single digit FPS. I've cycled through all the gfx settings, and some fare a little better than others, but ultimately no matter which I pick there will still be instances where performance suffers seriously. I'm pretty positive this is not expected behavior from the game - to have single digit FPS from a console during heavy load on the system. I have failed the trials multiple times due to FPS lag, which is unacceptable. Regardless of whether I'm running Playstation 5 Pro or 'classic'. It seems like the game was not optimized for maps - I assume GGG is aware of this and are working to fix this for PS5 (and perhaps consoles in general) but this needs to the single most prioritized item for PS5 imo if they want to market this as PS5 viable.


Stash tab bug (Trial maps, outside of city) - Why does clicking the triangle button not deposit an item into stash in these areas. It's frustrating to have to click and move items to/from stash to inventory in Trial, costing time. I'm sure this is not expected behavior. Hopefully a quick win for the dev team ?

Trial of Sekhema bug - in most scenarios, having to log back out and back in if one fails any part of the Trial - then furthermore when logging back in, receiving some form of "Trials complete" message pop up many times.

UI/UX Glitches - certain UI glitches, e.g. lakes/bodies of water in certain maps/Trial of Sekhemas not properly visualized, make it hard to discern where walkable ground is and adversely affects gameplay.
My Rates (as of 9/14/2014) are:
1 exalt:1 divine:9 gcp
1 gcp:2 regret:3.5 chaos
1 chaos: 1 scouring: 2 fusing: 2.5 alch
Also, always looking to trade for chromes! 8:1 chaos
Last bumped on Jan 2, 2025, 1:33:45 PM

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