Cast on Minion Death + Raging spirits + Fireflower

Minions dying to fireflower while in ultimatum trial dont give any energy sometimes. Making my build trigger like 3 times less casts than in maps

Might be related to mobs spawned post instance, build I used has people saying this might be the reason
Last bumped on Jan 15, 2025, 1:57:45 PM
In breach and Ritual, it also does not work to make energy.
I made a post about the same bug. The actual cause is that your infernal legion is not applying ignite to any monsters that spawn after the map. For instance, breach, ritual, and ultimatum as you observed.
Also seems to affect monsters from strongboxes and expeditions, so, as mentioned above, most/all of the monsters that spawn after the map is created are not receiving ignite. I haven't tested this yet but I was told that leaving the instance and teleporting back in fixes the issue, but of course for things like Breach this is not really an option.
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I made a post about the same bug. The actual cause is that your infernal legion is not applying ignite to any monsters that spawn after the map. For instance, breach, ritual, and ultimatum as you observed.



Is is the ignite not applying or the amulet not recognizing an ignite has been applied? I seems to me the visual cue from the ignite still happens but the damage from infernal legion on srs is so low that its impossible to tell while they are also attacking.
Also seeing this bug with any map events.
Bump. Same, Getting smoked in breaches.
Last edited by kk123kk#3684 on Jan 13, 2025, 12:50:03 AM
Same for me. It's widely known bug now, hope it will be fixed in next patches/hot-fixes.

Backing to camp helps but its not sustainable for breaches ang generally courses a lot of deaths.
I have been experiencing the same problem as well :(.
GGG are you kidding, do you ignore this or what? Same build works on maps but not breach, ritual, expedition, trial of chaos, strongbox and corrupted map monsters

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