Allocating passive in Controlled Metamorphosis to a weapon set, crashes the game whenWeaponSwitching
" Ok I found the culprit, and managed to get a step by step reproduction: 1. Insert Controlled Metamorphosis (massive size tested) in jewel socket, any socket, while weaponset 1 equipped. 2. Allocate a node in the ring to a weapon set (weaponset 2 in my case) 3. Switch weapon set with hotkey (X) 3a. exit passive tree, switch to weaponset 2, try to open passive tree. 4. Crash happens Last edited by Aurell#2988 on Jan 9, 2025, 5:48:17 PM Last bumped on Jan 9, 2025, 5:33:21 PM
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" edited first post Last edited by Aurell#2988 on Jan 9, 2025, 5:48:51 PM
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