Blasphemy curse aura bug

The in game tool-tip states any curses socketed in blasphemy are now vile auras.

Obviously this is why decaying hex which only applies to curses doesn't work. however, these "auras" still count towards your curse total, so they essentially function as both a curse and not a curse but only in the ways that harm the player.

Furthermore you shouldn't be able to socket decaying hex into the blasphemy skill gem by default (there is a option that lets you turn this off) if it doesn't actually do anything. I'm wondering if this combo was in and or works in poe1 I'm new to poe and barely touched the first game.

Anyways, I believe there is an issue where blasphemy designates the socketed curse as an aura as intended but it doesn't 'redesignate' so it is also now still designated as a curse and that is why this is happening. Kinda like adding a new title but not removing the old one.

although I personally think decaying hex working with blasphemy would be much more fun to try and build around.
Last bumped on Jan 9, 2025, 5:54:22 PM

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