Ritual bad after hotfixes + more

I use to farm ritual from last week.I notice almost everyday I get atleast an invitation and an expensive omen except today, after hotfixes.I ran today around 80 rituals, all I get is 1 divine, 1 omen of corruption.I run with tablets, atlas increased effect. in map got 80% increased chance to contain omens and I don`t see a single one.This is unacceptable to make around 3k tribute from 4 rituals and my first reward it`s a waystone lvl 5 with 2.8k tribute cost.
Also, I encounter twice the bug with 2 altars, Spreading Darkness says "Your maps with Ritual Altars always have four Ritual Altars".Fix the rewards in ritual, there are very rare uniques in ritual, I see an unique every 30 runs maybe, there is only crossbows and maces.

-0 optimization for a new game, new engine.rtx 4090 I9 14900k playing with 80 fps on 1440p.
-Rare mobs are from Need for speed, can`t see them but in the next second they kill me.
-after death effects.There is no point to introduce this in game, no one cares, no one likes.
-Worst Atlas=basically your force us to play the worst maps like Augury, Vaal Factory, Crypt, Forge, and many more, worst layouts.
-As an endgame we got:
-Breach-useless on Augury and all the maps above
-Delirium-useless atlas points(monsters bugged as they exit the mirror, they will ran into me and yes, they are immune to any damage for a sec or two)
-Ritual-bugged and no diversity as rewards(Ritual tablets not dropping)
-Expedition-Incomplete and useless, even if you hit the jackpot with some crafts no one is buying, trade is inflated and dead.
-No mtx imported
-No map stash tab, the most important tab, no expedition tab etc.
-Bugs like you can`t complete the map because some rare are spawned out of map and there is no path to kill it.(Run Creek map to see that)
-There is not a constant farming strategy.
-Charms are useless, I don`t even know if they work.
-No skills, no build diversity, everyone playing spark, attribute stacker and deadeye.
-Random one shot from monsters, even white monsters.
-Minions are getting stucked in doors, they keep dying while they are out of screen instead following.
And many things which I can`t remember atm.
In my opinion, it was not necessary to release a game like this, in this state.Game looks so bad for an Early Acces, I think many of us we could wait few months more to fix and release how it suppose to be.I love POE, that`s why I was supporting them and I really hope they will do something about.Still I want to remind you, game is not friendly for new people, no one likes ruthless game so bring us 6 portals like in POE1.
All the best!
Last bumped on Jan 10, 2025, 2:36:37 AM
"
exi88#2614 wrote:
I use to farm ritual from last week.I notice almost everyday I get atleast an invitation and an expensive omen except today, after hotfixes.I ran today around 80 rituals, all I get is 1 divine, 1 omen of corruption.I run with tablets, atlas increased effect. in map got 80% increased chance to contain omens and I don`t see a single one.This is unacceptable to make around 3k tribute from 4 rituals and my first reward it`s a waystone lvl 5 with 2.8k tribute cost.
Also, I encounter twice the bug with 2 altars, Spreading Darkness says "Your maps with Ritual Altars always have four Ritual Altars".Fix the rewards in ritual, there are very rare uniques in ritual, I see an unique every 30 runs maybe, there is only crossbows and maces.

-0 optimization for a new game, new engine.rtx 4090 I9 14900k playing with 80 fps on 1440p.
-Rare mobs are from Need for speed, can`t see them but in the next second they kill me.
-after death effects.There is no point to introduce this in game, no one cares, no one likes.
-Worst Atlas=basically your force us to play the worst maps like Augury, Vaal Factory, Crypt, Forge, and many more, worst layouts.
-As an endgame we got:
-Breach-useless on Augury and all the maps above
-Delirium-useless atlas points(monsters bugged as they exit the mirror, they will ran into me and yes, they are immune to any damage for a sec or two)
-Ritual-bugged and no diversity as rewards(Ritual tablets not dropping)
-Expedition-Incomplete and useless, even if you hit the jackpot with some crafts no one is buying, trade is inflated and dead.
-No mtx imported
-No map stash tab, the most important tab, no expedition tab etc.
-Bugs like you can`t complete the map because some rare are spawned out of map and there is no path to kill it.(Run Creek map to see that)
-There is not a constant farming strategy.
-Charms are useless, I don`t even know if they work.
-No skills, no build diversity, everyone playing spark, attribute stacker and deadeye.
-Random one shot from monsters, even white monsters.
-Minions are getting stucked in doors, they keep dying while they are out of screen instead following.
And many things which I can`t remember atm.
In my opinion, it was not necessary to release a game like this, in this state.Game looks so bad for an Early Acces, I think many of us we could wait few months more to fix and release how it suppose to be.I love POE, that`s why I was supporting them and I really hope they will do something about.Still I want to remind you, game is not friendly for new people, no one likes ruthless game so bring us 6 portals like in POE1.
All the best!


Not that I think this myself whatsoever but I say get ready for the incoming 'skill issue' comments.
Its almost as if this game is in early access or something!

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