Critical hit feedback
I was wondering if there was a way to know if you are doing critical hits to an enemy, anything visual or a sound effect, because right now I can't get a sense of how I'm building out my build around crit, just have to notice if enemies lose health faster or something. If there is no feedback, it would be great if something like that could be added in.
Last bumped on Jan 13, 2025, 11:42:46 AM
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I was literally googling this while bored at work and stumbled on your post. My build is really coming along compared to just a few levels ago I’m brand new to POE but I’ve figured out how to trade and sell loot albeit clunky on console but still a game changer. The only thing now is tweaking my build and I feel like I’d have to make major changes to ramp up my crit situation but not being able to tell when they happen doesn’t give the dopamine hit like shooting my bow 4 times a sec vs 3 does. Like that I can feel and see. Or like heading for more evasion where I’m mapping with 73% evasion and having 3 little mobs swing and all miss, that’s satisfying omg. Or like having double poison stacks now after absolutely putting the scorpion in a body bag last night and watching health just zoom away with 8 stacks from shooting one gas arrow. Obviously I’m loving my experience and I don’t have any complaints keeping me from wanting to play in fact can’t wait to get off work lol. However, if I’m going to dedicate resources to improve my crit chance/damage then I need to have some sort of indication of how it affects my fight. Plus to get 10-20% seems super challenging where I can guarantee 10-30% dam elsewhere for probably less investment in my passives. Clearly I haven’t tested options but without the feedback of landing one it doesn’t “feel” worth it even if someone replies with the math robbing it’s better than the options I did take in my build etc.
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