PoE 2 Ruthless Suggestion
Similar to PoE 1 - Harder difficulty, less loot, slower pacing.
° Trading disabled. ° Grouping allowed. ° Rares set to short allocation ° Magic & Uncommon set to FFA ° Uniques, materials and everything else set to permanent allocation. ° Non-upgraded maps can be deposited to guild storage. ° Portrait rewards for milestone challenges & recolours for seasonal challenge rewards. ° Exp / Rarity "chosen" boost post campaign on HC. Dead HC chars can transfer to the standard seasonal version, but the chosen buff is removed along with any stash. ° In order not to divide the playerbase further, characters of any mode share the same town / guild hall instances & the game mode appears by their name in global chats (ie an icon for seasonal ruthless, standard HC, standard etc) Last bumped on Jan 13, 2025, 7:23:32 AM
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I can't even put into words how disappointed I was when I realized that this is just POE1 with slightly better graphics. I was under the impression we were getting a different game, slower and more methodical. Not the speedrunning atx vomit of POE1.
Last edited by Exuja#2705 on Jan 13, 2025, 2:04:30 AM
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" Agreed! Early game warrior was exactly how I imagined the game. It quickly reverts to zoom zoom, hold one button, screen clutter of loot |
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