[POE 2] Infernalist - Counter of Minions
Hey,
I'm using an Infernalist Necro for a while... and as I was testing and comparing status from different Sceptres, I discovered that minions reservation is alocated for each Weapon. With that, figured out that I could use "weapon swap" to respawn minions to handle all the minion blocks and disoriantation that happens (i know you guys are already addressing all this problems). But, using this method several times, I noticed that the counter keeps adding up infinitely. ![]() Furthermore, all skeletons of minions that have been respawned keep stacking infinitely. ![]() I believe that all of this is just a visual bug, and that it shouldn't impact anything related to performance or anything like that, but I thought it would be interesting to inform you guys about it. --- To reproduce this "bug": -> Equipe two Sceptres -> Alocate X[>0] minions in main Sceptre -> Alocate zero[=0] minions on second Sceptre -> Swap Weapons ![]() Last edited by horTgoD#4533 on Jan 13, 2025, 5:16:54 AM Last bumped on Jan 12, 2025, 9:51:54 PM
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